package bricklesPackage;
import java.awt.*;

/**
  *This is the top level class for any class participating in the Game framework
  *@author John D. McGregor
  *@version 1.0
  */ 
public class ArcadeGameObject{
	protected Image _bitmap;
	protected Rectangle _boundingBox;
	protected Dimension _extent;

	ArcadeGameObject(){
	}

	public Image getBitMap(){
		return _bitmap;
	}

	public Rectangle getBoundingBox(){
		return _boundingBox;
	}

	public boolean isContained(Point location){
		return _boundingBox.contains(location);
	}

}