8 6 world x and y dims 4 3 3 viewpoint (x, y, z) 11 sphere 6 3 -3.0 center 2 radius 0.2 0.2 0.2 amb, diffuse, spec 1.4 2.6 3.6 amb, diffuse, spec 1.0 1.0 1.0 amb, diffuse, spec 11 sphere 2 3 -3.0 center 2 radius 0.2 0.2 0.2 amb, diffuse, spec 1.4 3.6 2.6 amb, diffuse, spec 1.0 1.0 1.0 amb, diffuse, spec 15 tiled plane 0 1 0 normal 0 0 0 point 0.2 0.2 0.2 amb, diffuse, spec 5.0 5.0 4.0 amb, diffuse, spec 0.0 0.0 0.0 amb, diffuse, spec 1.0 gridsize 1.0 0.0 1.0 grid direction 0.2 0.2 0.2 amb, diffuse, spec 1.0 1.0 0.8 amb, diffuse, spec 0.0 0.0 0.0 amb, diffuse, spec 15 tiled plane 0 0 1 normal 0 0 -8 point 0.2 0.2 0.2 amb, diffuse, spec 4.0 4.0 5.0 amb, diffuse, spec 0.0 0.0 0.0 amb, diffuse, spec 1.0 grid size 1.0 1.0 0.0 grid direction 0.2 0.2 0.2 amb, diffuse, spec 0.8 0.8 1.2 amb, diffuse, spec 0.0 0.0 0.0 amb, diffuse, spec 10 light 4 3 5 center 1 radius 6 6 6 emissivity 10 light 4 13 -5 center 1 radius 16 16 16 emissivity 16 spotlight 4 14 -3 center 1 radius 10 10 10 emissivity 4 3 -3 hits 20 theta 16 spotlight 4 14 -3 center 1 radius 10 10 10 emissivity 4 3 -8 hits 20 theta