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CPSC 8170: Physically Based Animation
Fall 2018
Notes and Papers
Foster, N., Metaxas, D., Realistic animation of liquids,
Graphical Models and Image Processing
, 58(5):471-483, 1996
Moore, Wilhelms, Collision detection and response for computer animation,
Computer Graphics
(Proceedings of Siggraph 88), Vol 22, No. 4 (1988)
Mueller, M., Charypar, D. and Gross, M. Particle-based fluid simulation for interactive applications,
SCA '03
(Proceedings of the Symposium on Computer Animation), pp. 154-159 (2003)
Press, W., Teukolsky, S., Vetterling, W., Flannery, B.,
Numerical Recipes in C
(section 16.2: Adaptive Stepsize Control for Runge-Kutta), Cambridge University Press, 1992.
Reeves, W., Particle systems - a technique for modeling a class of fuzzy objects,
ACM Transactions on Graphics
(also Proceedings of Siggraph 83), Vol 2, No. 2 (1983)
Reynolds, C., Flocks, herds and schools: A distributed behavioral model,
Computer Graphics
(Proceedings of Siggraph 87), Vol 21, No. 4 (1987)
Reynolds, C., Interaction with groups of autonomous characters,
Game Developers Conference
(2000)
Sims, K., Particle animation and rendering using data parallel computation,
Computer Graphics
(Proceedings of Siggraph 90), Vol 24, No. 4 (1990)
Stam, J., Stable Fluids,
Computer Graphics
(Proceedings of Siggraph 99) (1999)
Wejchert, J. and Haumann, D. Animation Aerodynamics,
Computer Graphics
(Proceedings of Siggraph 91), Vol 25, No. 4 (1991)