Global Illumination Rendering I
15 Apr 2017Review these materials relative to path-tracing for global-illumination rendering.
- Scratchapixel: Monte-Carlo Foundations
- Scratchapixel: Monte-Carlo Methods in Practice
- Scratchapixel: Global-Illumination Path-Tracing
- Graphics Codex Excerpt on Radiometry and Rendering Equation. See the Graphics Codex here.
- SIGGRAPH 2002 Course Notes on Global Illumination.
- smallpt renderer: Global-Illumination Path Tracer in 99 lines of C++.
- Notes on Importance Sampling by Tobias Franke.
With the second test scheduled this Wednesday, be familiar with the key terms and units of radiometry; the rendering equation in different forms; the concepts of BSDF, BRDF, and BTDF; the main ideas underlying Monte-Carlo evaluation; the basics of sampling; and the general path-tracing algorithm as a solution for the rendering equation.
