A variety of interests, including but not limited to these:
Physically based material capture and rendering; acquiring, modeling, and analyzing the human face in images and three dimensions; photogrammetry and multi-view stereo; collaborative design; ground-vehicle development, simulation, and visualization; computer-graphics and animation; computer vision; machine learning and pattern recognition; multimedia signal processing and applications; audio-visual speech recognition; speech, sound, and music; game development; digital filmmaking; digital production methods; computational arts.